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Here are some simple methods that can help you fix the Directx 10 full screen problem.
Have you played any other games in full screen mode? on This could be your monitor / GPU with update options enabled.
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You can also try deleting your nice “Documents My Games Civ5” folder and uploading it to recreate it.
- You can see
editing INI file in full screen = 1 and manual setting, res x and y windows
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Creating a step by step Review DirectX10 11 .exe and explore display scaling from Enabled in the high-res settings box, then launch the game with a shortcut
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Change the resolution from the desktop until Civ5 returns to full screen
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Otherwise, I have no idea what you need and can try to browse the topics http://forums.2k.com/forumdisplay.php?86-Civilization-V-Support
I want to record full disclosure using DirectX10 (June 2010 release).
The following source code cannot be saved with DirectX9 version.
//////////////////////////////////////////////// // ///////////// // ///////////////////////////
// Create Device and Save Surface
// HRCHECK (d3d-> CreateDevice (adapter, D3DDEVTYPE_HAL, NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, & options, & device));
HRCHECK (d3d-> CreateDevice (adapter, D3DDEVTYPE_HAL, NULL, D3DCREATE_HARDWARE_VERTEXPROCESSING, & options, & device));
But I can’t find a way to capture an image of the FrontBuffer data by choosing Direct10 or Direct11.
Are there anysample rules or pilot code?
Please let me know personally.
- Moves Sabah Sharik MVP May 12, 2017 11:51 Moved from Visual C #
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