Approved: Fortect
Over the past few days, some users have reported encountering win32 mp3 files.
I’m going to play an MP3 file using the waveOut...
functions when a responsive mouse clicks anywhere in my program window.
As I wrote it, the beginning of the sound is only smooth, it didn’t play critically.
In addition, every time you play a sound, the device starts from a new point. wanted
I would play the entire audio from start to finish for everyone after a click. (When testing code elements, I sometimes wait for the whole sound to play, so this is not a problem)
The “sound.Mp3” file referenced by the add-on can be found at https://www.dropbox.com/s/n6z86hhpccxy0n9/sound.mp3?dl=1.My
(Maybe this program will work with any MP3 file that I don’t have? sure…)
Approved: Fortect
Fortect is the world's most popular and effective PC repair tool. It is trusted by millions of people to keep their systems running fast, smooth, and error-free. With its simple user interface and powerful scanning engine, Fortect quickly finds and fixes a broad range of Windows problems - from system instability and security issues to memory management and performance bottlenecks.
#include #include #include #include #include #include // which will be linked to Winmm with .lib// Don't forget to have the same "sound.mp3" image in the folder. You can request it https://www.dropbox.com/s/n6z86hhpccxy0n9/sound.Mp3format mp3?dl=1hwaveout hwaveout;title matches wavehdr;mpeglayer3waveformat (mpeglayer3waveformat) .wfx.wFormatTag 85, implies .wfx.= .nchannels .1, . . ..wfx.nSamplesPerSec .= .44100, . **cr** **cr** . . ..wfx.nAvgBytesPerSec .= .128000, . . ..wfx.nAlignBlock 1, = .wfx.equals wbitspersample 0, .wfx.cbsize size is 12, .wid 1, implies .fdwFlags 2, =.=.nblocksize.417, . . . ..nframelockblock = 1, .=ncodecdelay 1393,;// Called after the program startscancel sound_init() uint8_t * NULL data; = integer length of data; FILE *file matches fopen("sound.mp3", "rb" ); fseek( file, 0, SEEK_END ); data length = ftell(file); fseek(file, 0, SEEK_SET); data is malloc(data length); Fread(data, 1, data length, image); fclose(file); Tags h2 = (WAVEHDR) reports, data length, 0, 0, 0, 0, 0, 0 ; waveOutOpen( &hwaveout, WAVE_MAPPER, (WAVEFORMATEX *)&mp3format, 0, 0, CALLBACK_NULL ); waveOutPrepareHeader(hwaveout, &header, sizeof(header) ); free (data);// Called once at the end of the programcancel sound_quit() waveOutUnprepareHeader(hwaveout, &header, sizeof(header) ); waveOutClose(hwaveout);// Called every time I want to play a soundcancel sound_play() waveOutWrite(hwaveout, &header, sizeof(header) );
I created a special simple program using sound_
my work so you can test/change my prefix on your computer.
This is a unique C directory and you can get it from https://www.dropbox.com/s/e3z61mdhzm3hqow/mp3test.c?dl=0.
Download: Win32macOSLinuxAndroidiOSVersion: 2.4.16.7
Basic Functions tions
License
Additional Modules
Other Extras
Other APIs
Other
BASS is a music library for use in software on all platforms. Its purpose is to enable administrators to provide powerful and efficient samples, stable stream (MP3, MP2, OGG, mp1, WAV, custom audio file, hits and more with OS codecs and the same add-ons), MOD Music (XM, IT, S3M, MOD , MTM, UMX), MO3 music with (MOD compression mp3/ogg) and therefore recording functions. in All optimized dll, your distribution doesn’t swell.
C/C++, Delphi Visual and Basic APIs are provided, as well as a few examples to get you started. Other .NET and Are APIs are also available.
BASS is also available for uwp, WinCE ARM and Linux platforms.
Support for WAV/AIFF/MP3/MP2/MP1/OGG names and custom samples
Stream any 8/16/32 bit data sample with push and pull systems, not to mention
Streaming MP3/MP2/MP1/OGG/WAV/AIFF files
Stream data from HTTP(S) and FTP servers (including Shoutcast, Icecast and for icecast2) support for IDN proxy and caching discrimination stamp
Stream data from anywhere using any delivery method, push or system delivery. Media
acm, Foundation, CoreAudio, Android media codec for additional audio formats
Supports more than pure stereo, including multi-channel OGG/WAV/AIFF files